ARDY is an autoregressive diffusion model designed for interactive motion generation, supporting online text prompting and flexible long-horizon kinematic constraints (root paths/waypoints, full-body ...
Fable 5 is very much like a model I've seen before ...
Our core is a collection of scripts that we use across our resources. It's got stuff for blips, callbacks, markers, game pools, synchronized scenes, streaming, vehicles and then "Foact" - our own UI ...